47+ Hyper Casual Games Market Size

101 mln new gamers got on the track of the video games industry thanks to hyper casual games; Innovecs is also ready to collaborate with your team either on game development or consulting in this area.


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Between 25 to 45 of age and only 8% are teenagers.

Hyper casual games market size. Hyper casual games are simple games that are mostly visual and are easy to understand and jump right into playing. We can back this up after analyzing the aggregated data of 2.5 billion users in the ironsource network over two years, of which 660 million play hypercasual games. Ad the #1 rated dapp game in the world according to dappradar.

A per a recent study, the number of mobile game players will rise to 311 million by 2020 from 67 million in 2018. Get your free tools and play to earn now! At one time it attracted an impressive 400 million players in a matter of days.

They are great for gamers of every age and skill level and do not require a lot of commitment to play or comprehend. There are around 100m game. The top 30 games generate 13%.

They dominate the top of the app store and google play store. It has attracted more than 100 million new mobile players (source: As much as 30% of games downloaded.

Hyper casual gamers download 10x more apps and watch 2x more video ads than players of other game genres. Of total installs = 13m. A rough estimate of hyper casual games market has reached around $2.5 bln;

And nowadays, there’s a variety of companies on the market designing games from scratch. The rise in these “snackable” games is clear to see and we see no slow down of demand any time soon. Over the past few years, casual & hypercasual games have experienced a dramatic growth;

30 games by number of. Venturebeat and appsflyer) it has attracted more than 100 million new mobile players (source: Get your free tools and play to earn now!

In deconstructor of fun’s breakdown of voodoo’s market success, they identified that the company was releasing significantly more games than its competitors. Apart from impeccable designs and advanced mechanics, games belonging to this. They’re easier to localise for the market.

While the arcade category only accounts for 5% of the total iap revenue of all casual games, it brought in well over half of all the downloads for the genre during 2018. Sebar link kamu bisa dapat gaji mingguan hingga jutaan rupiah. Ad the funny browser game based on the cult comic!

It’s no secret that hyper casual games have dominated the app stores this year. Ad the funny browser game based on the cult comic! An investment of 200 million dollars by goldman sachs in voodoo, one of the prominent hyper casual game development companies, implies its growing popularity.

Sebar link kamu bisa dapat gaji mingguan hingga jutaan rupiah. With so much appetite for these simple, satisfying, short session games, there’s also been a huge wave of new ua ( user acquistion ) publishers enter the market. Ad the #1 rated dapp game in the world according to dappradar.

520 million out of that 660. In today’s billion dollar mobile game development industry, hyper casual games are considered to be one of the hottest trends without any doubt.


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